$9.90

Creation, texture and dynamic hair for cartoon characters in Maya

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Creation, texture and dynamic hair for cartoon characters in Maya

$9.90

Learn to create from scratch a complete 3D cartoon character with dynamic hair that reacts to wind, gravity and character’s movement. The topics covered in this course are modeling, sculpting, retopology, UVs, texturing, dynamic hair creation and render using Maya, Mudbox and ZBrush.

We are going to sculpt the base head form directly in Maya, afterwards we're going to retopologize tha piece to get a better animatable geometry, also we're going to model the accessories like the belt, shirt, dress pants and so on.

Once we have the basic pieces done, we are going to create the UVs almost automatically, then we are gonna take our model to Mudbox to detail it and texture it.

We are going to create the hair in ZBrush fast and esasly and convert it to dynamic hair in Maya, this way the hair will react to gravity, wind and character's movement when we animate it in the future.

Finally we are going to configure the illumination and render to present the model.

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Full course (50 videos in Full HD) - Course material - Doubts support by instructor

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